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Martin (Dragonsan)

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Status Updates posted by Martin (Dragonsan)

  1. Hello,

    We are starting to work on integration Atavism and UMA 2.7 which is already on github.

    Can you provide me integration on which you worked with @Dhoren (UMA 2.6.2), that we could check your work and maybe integrate new features which you had in? Links which @Dhoren posted on the forum are broken.

    Best Regards,

    Marcin

    1. Show previous comments  6 more
    2. Martin (Dragonsan)

      Martin (Dragonsan)

      It's fine for us, they can stay there for other developers which may need them.

      Thanks again.

    3. rjam

      rjam

      You are welcome and thank you! You all are doing a fantastic job.

    4. Martin (Dragonsan)

      Martin (Dragonsan)

      Thanks, We are so excited about the incoming release, so many things will be introduced.

  2. Hello,

    We are starting to work on integration Atavism and UMA 2.7 which is already on github.

    Can you provide me your integration with 2.6, that we could check your work and integrate maybe new features which you had in? Your links which you posted on the forum are broken.

    Best Regards,

    Marcin

    1. Show previous comments  1 more
    2. Martin (Dragonsan)

      Martin (Dragonsan)

      We want to update UMA to 2.7 newest version to get benefits from it.

      Thank you for your input.

    3. Dhoren

      Dhoren

      I am also using 2.7 now and it didn't require anything different than 2.6.2 to implement it. So it should work fine.

    4. Martin (Dragonsan)

      Martin (Dragonsan)

      We tested that UMA, but we have an issue, so we imported Atavism default 2.7, then UMA 2.7b2 and then 4 your scripts:

      MyUma2.5_11.02.2017.1.unitypackage

      MyUma2.5_11.03.2017.2.unitypackage

      MyUma2.5_11.03.2017.4.unitypackage

      MyUma2.5_11.08.2017.1.unitypackage

      So we were able to login, create character UMA was presented but when we tried to enter the world unity hangs, not sure if you had something like that, it's hard to debug as there is no error in the console as all unity is not responding.

      We tested it with Unity 5.6 and 2017.1.

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