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Showing results for tags 'atavism x (10.1.0)'.
When Making new instances, it seems there are a few important steps not mentioned in the tutorial. Here's a few things that might help those that are trying to figure this out. BEFORE YOU START BUILDING A NEW INSTANCE - Creating an Empty scene and building it will not work out of the box. You must include the "Canvas Objects" From the "BlankAtavismScene"!! Go to Assets > Dragonsan > Scenes > and locate "BlankAtavismScene" Press "Ctrl-D" to Duplicate the Scene. Rename the Scene (be SPECIFIC) Add the scene you just created to the "Build Scenes" "Fil
Latest Updates: 5/14/20 Fixed targeting behavior of friendly targets. Right clicking on a friendly target will no longer put you in combat mode if friendly target can be attacked by others. 5/13/20 Full rewrite of the Targeting. ClearTarget.cs has been replaced with TargetingTweaks.cs. Please replace the ClearTarget.cs with TargetingTweaks.cs. 5/12/20 Fix has been implemented into the updated package (Download link below). Please send me your feedback if you have problems. Thanks! Unfortunately, do too a recent job change that requires me to be gone for weeks at a time,