injerto
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Hello, I'm new to the videogame development industry, I've played WoW for some years and now I'm looking into the idea of creating a similar experience in my own terms.
I've read a lot of the documentation, but still haven't found how to script a boss fight that, for instance, spawns things (like animated 3d models) on the area that hit players, say things, enter to different phases, etc.
Or how to do a cinematic that happens when players enter an instanced dungeon. Or that when the player approaches a zone in a dungeon, the enemies come running to them from point A to their respective final positions in which they're going to stand during the fight.
I know it may sound ambitious, I'm not pretending to have the game ready in a couple months, but I'd like to know what my learning path is going to be.
How can I program a boss fight?
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Thank you VERY much for all that info.
Do you have any ETA for X.7? I'm very interested in this new AI, since I want to create a real project and I would like to invest the time the best way possible.