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  5. Killersan

    Demo/Full version package

    Atavism is available with two versions: 1. With Demo data which includes all configuration examples as you might see on the videos including models, and the environment. 2. Core version without examples, which has a basic configuration, and require some additional settings to start, but it has just the smallest as possible scene examples like a plane without mobs, models, etc. It's up to you which version you will use. Atavism has at this moment two types of combat, target oriented where you select the target to invoke the action or non-target where you basically using abilities which are around player with the angle, range, and area you can define, based on which enemy within the are will get the damage or not.
  6. ND1973

    Demo/Full version package

    I have another question. Is the fighting set up to resemble Final Fantasy or can I choose how to set up the fighting? I want my fighting to resemble a Skyrim feeling of a RPG/Action/Survival game. I dont like the Final Fantasy version of fighting. I like pure action fighting.
  7. ND1973

    Demo/Full version package

    Thanks for the feedback. After purchasing the product. I would import into unity like I would other assets,correct? Would I start from scratch like i would do a normal project and import my assets or have a base project already established? I notice the videos from people's games has the same landscape and assets as the demo!
  8. Killersan

    Demo/Full version package

    Thank you for your feedback. Basically, Ataivsm is a feature-rich MMORPG framework, so each developer can adjust settings to the needs. For example, we are providing mouse sensitivity within game settings, but as a developer you have access to change many parameters without coding, for the camera, depending on the controller, it can be Keep in mind that Atavism Live Demo is a game example based on Atavism build within just a 2 weeks, where 13 days we spent in total on the environment, and 1 day for Atavism integration. According to your questions: Yes, of course, we even have a short tutorial on how to integrate Atavism into the ready environment based on Nature Manufacture Frozen River Demo: http://wiki.atavismonline.com/project/integration-into-existing-scene/ Yes, same as point 1, same tutorial. We are providing exclusively made for Atavism, fully functional UI Theme, which you can use for your production, and you can adjust, change or swap any element you want. Atavism has some code which is locked, like license checks, or low-level networking. Yes, of course, our main project has the size of 320GB, where most are additional assets. Switching, adjusting, or adding new animations is easy. You can also easily add new models, race, class, etc. to your project, here is a short tutorial how you can do this http://wiki.atavismonline.com/project/character-model-race-and-class/ Yes, depending on your needs you can adjust our camera settings or adapt your solution to work with Atavism. Atavism works even on mobiles, we haven't tested consoles, but Unity handling this part so it's not hard to implement. How adjustable Atavism is you can see in the made with Atavism section on our website: https://www.atavismonline.com/made-with-atavism As you saw Atavism Live Demo, you will notice that the art, look, models are totally different, as these elements are not exactly relevant with Atavism, which is about algorithms and logic with ease of configuration using Atavism Editor (graphics interface for setting Atavism), rather than models and world. The video is not available for me.
  9. ND1973

    Demo/Full version package

    20181226_154349.mp4
  10. I have a few questions about the demo. I downloaded the latest version demo. I am not impressed with the demo especially the character controls. You cant even control the character without it running all over the screen. The camera is "OK" but it moves to fast. I hope if you purchase the software you can change the setting.These are some of my questions i have for people that already purchased the software or anybody that has used the software before. (1) Can you add your own 3D items such as Trees,Rocks,Main Characters, Non-Players Characters,Grass,Weapons or any other 3D items ? (2) Can you design your own Terrain and add custom textures? (3) Can you change the background of the splash screen,Main Menu,Inventory or any other bracket and add your own custom art? For example: You purchased a Main Menu on the asset store. You can change anything from the background to buttons to Fonts to splash screen. Is this software the same or is it locked and unchangeable? (4) Can you import your Unity assets? (5) What about animations and custom characters? (6) Can you add your own custom camera? (7) Can you add input and a xbox controller? Example: Not everybody wants to use a keyboard and mouse, some people want to build a game for PC,Xbox,Ps4 and requires a controller. I am building a game that has Skyrim feeling but a survival background. I do have a small video of a terrain cell i am working on within Unity, if anybody is interested. Its not much and nothing is set in stone.I found Atavism on the asset store. It looks like i could really use the software to help my project. It has a lot of everything that i can use to build my game. But i want to be able to customize everything or anything that i choose. I want to be able to add my own 3D assets and characters along with building my own terrain and add custom textures. Some stuff i will leave alone, but want the option to customize if i choose. If anybody has feedback please let me know. I would also like to see other people's videos if possible to get a better idea of what can be accomplished.
  11. Grey

    Setup Players without a class

    Thanks Pebkac, i'll use that approach. 👍
  12. Pebkac

    Setup Players without a class

    what we did was indeed design around this and make 1 base class that every player uses. From there everything in our game is skillbased and we called the base class Peasant, as that is how everybody starts out. In in game UI we are mostly hiding the classname as later in game this becomes irrelevant.
  13. I want to make players in my game not have a class as such, whats the best way to handle this? should I just set them all to warrior in the character creation scene and just hide that they warriors in the game in the UI? or is there a better way to do it. I see the UMACharacterSelectionCreation.cs file needs to have a class properties.Add("aspect", aspect.className);
  14. Raptorixx

    Launcher Updater Alpha

    Also interested in knowing how this is going.
  15. Killersan

    Setting Up

    Ok, great.
  16. Snakevudo

    Setting Up

    Fixed it myself: Just incase anyone else is wondering. its in Atavism> Apanel> manage accounts > login> ... > Profit. Thanks gents.
  17. Snakevudo

    Setting Up

    So my problem is this: I am trying to find the download in the Apanel for the server file for vituralbox. I just can't seem to find this file at all. Can you guys maybe point my stupid self in the direct of where the linx file is located? Thanks
  18. Snakevudo

    Setting Up

    auth_server.py
  19. Killersan

    Have a qquestion

    As far as we checked, it seems that we didn't receive login trial from you like our ports or host would be blocked by your firewall or something. Please come on our discord server so we could troubleshoot it more in real-time: https://discord.gg/z95htJA
  20. kobaltic

    Business Partner(s) Wanted

    I live in Pennsylvania, United States.I am not against to working with people outside the USA. Heck you might have a better tax bracket. I thought my profile was setup. I guess it isn't. Thanks.
  21. Venky

    Business Partner(s) Wanted

    Morning Kobaltic, Can you confirm your location? Thanks, Steve
  22. I am looking for someone with an interest in starting a corporation. I would like someone who knows some things about businesses and maybe even have started one or two. You should at least understand what a business system is and how important they are to a business. Cash flow should be a term you are familiar with. I want to start a video game company. Make a small vertical slice of a game (prototype). Go after funding by equity crowd sourcing (NOT reward crowd sourcing such as Kickstarter). I am going after enough money to support the project full time for the partners. I just don't have enough time to work on it part time. Plus it is what I love. Since learning agile for programming I have decided to use agile to reach my goals. In simple terms it is breaking down large tasks into manageable chunks and setting a deadline. I am expecting to go after funding in about six months time. As for the project I am open to just about anything that I believe will make money. I only ask for a polished product. I do have a sci-fi mmorpg started if you wish to go that route. About me: I have ran 6 business. Most of them failed. Most failed do to lack of marketing. One failed do to lack of being bonded. I understand what it takes to run a business. I have helped several successful business owners with running their businesses (family businesses). I am a programmer by day and by night. I love to program. I also do level design. I have more details on business systems, business models and cash flow projections. If you are serious I will share them with you.
  23. probluebox123

    Have a qquestion

    Hi, so I added atavism to my firewall, that did not work ether, so I turned off all firewalls antivirus and all that stuff then restarted and still noting. I just wanted to see the deference between 2.7 but the demo is not working, so that's ok, on Friday I'm going to buy it. but wanted to let you know 2.7 works good signing to the atavism unity editor and server works. Not sure if that makes a deference. But Its ok thanks anyways for helping me I really appreciate this
  24. Omegx

    Have a qquestion

    Hi probluebox123, Can you check if your AV or Firewall don't blocking connection? I connected without any issue to server that is located in Poland from my home in Ireland.
  25. probluebox123

    Have a qquestion

    Hi, I'm trying to run the atavisum demo and I cant login I get this message. Thanks
  26. probluebox123

    Have a qquestion

    ok cool thanks for letting me know
  27. Killersan

    Have a qquestion

    Hi, of course, you should be able to access your license and downloads using apanel (https://apanel.atavismonline.com)
  28. probluebox123

    Have a qquestion

    Hello, I wanted to ask, I cant afford the new atavism, can I still use my version of 2.7?
  29. Sarynth

    Feedback from New User Initial Setup

    Thanks Killersan. I'm well versed in database administration. Glad to hear on the application side, I only need to adjust the configuration files. That's great news. I was concerned the database names might have been hard coded in the source or something. I'll certainly give it a try. Thanks for the rest of the insight as well. Wonderful foundation you've got here.
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