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Fenena

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Posts posted by Fenena

  1. Hi Chasle!

    Thanks for your reply.

     

    We looked into TerrainComposer which is a lovely terrain generator as far as we have tried until now. Lots of options and sweet functions.

     

    Since we are new to Unity3D: are there any level designer plugins most developers prefer to combine models and structures with the landscape or texturing/landscape modelling - or is it usual to use the Unity3D editor only?

     

    There should be some experienced Unity3D developers that might have an idea about the best toolset within that environment ;-)

     

    Fen

  2. Hi everyone!

     

    What kind of terrain editor plugin do you all use?

     

    We need to create an isle-like continent with about 30x30km and have some different binome types.

     

    So we are looking for a terrain plugin or toolset that works great with Unity 3D.

    Since we have a lot of unique places, good options for manual landforming are as important as good automatical creation of landscapes.

     

    Looks like TerrainComposer is an option: https://www.assetstore.unity3d.com/en/#!/content/7065

     

    I am asking here because we don't want to run into problems with Atavism compatibility afterwards, e.g. when it comes to player housing / building.

     

    Does anyone have deeper experiences with that and a hint/tipp by any chance?

     

    Thanks a lot,

    Fen

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