Jump to content

Cube

Registered
  • Posts

    71
  • Joined

  • Last visited

Posts posted by Cube

  1. Hi everyone

     

    i would like to ask you all, if do you like to restart the server after creating new entry in the atavism editor, armor, items, scene, and and and

    is just to see if people like it or not

    please vote what is for you good

     

    thx

     

  2. Hi Guys

    i have created a multi language asset for you

    how to:

    1) import Language package that is inside the Zip file

    2) copy the Lang folder inside the resources folder (they are 3 language xml inside. english, german, italian )

    3) drag the language prefabs on the login scene hierarchy

    4) now you just need to give a key for every word

        example:

    go to the canvas in the login scene,  choose  login panel/InputField_Username and placeholder, you will found (username) change this word with account.username and  add the script LangKeyUi

    you just need to create a key  "account.username"

    now when you start they change in your system language if xml is there

    is for all plattform..

     

     

    have fun!

     

     

     

     

    Languages.zip

  3. hi,

    in the past (old atavism owner) promised some function in the 2.7 but never doing

    my question is what about that?

    1)friends (data base is there and working if i put value manualy i recive in chat friend is online/friend is offline)  GUI is missing to request user friendship

    2) Ignore function, is not there

    3) user ban do not work anymore, user recive the ban status in db but this do not change nothing is able to comming into the game

    4) chat system support multichannels with private chat messaging (open new channel in separate windows "not like whisper")

    5) assetbundle creating just one scene in the build setting and change instance without to change scene (this working now but not complete)

    this points are very important to continue my project please i would like to know if this will be done or not, i dont talking about to do this today or tomorrow, i just need answer.

     

    Regurads

    Cube

     

  4. 2 hours ago, Killersan said:

    Right now all characters data are stored in the objstore table in the blob files which is not good for backdating and can cause some troubles, but it's much easier to save new structure to it as it is whole class just saved into the blob file and reading is also simpler.

    As I understand You correctly You want to allow users to build something in their instanced places (which they previously rented for some limited time). If so then probably the best option would be to save instance id along with whole objects which are in that instance into another blob in objstore for that user and read it when he is entering that instance. I know Andrew was going to implement something similar but right now I'm not sure on which stage that code was left. We didn't use it in our game, but we will dig into that for sure as besides of bugs we want to run all advertised features over time.

    hi killersan thanks for your answer

    my project is not mmo game but i do a virtual world, yes i would like to rent people some instance, like, clubs, appartments, and and and.

     

    people rent this and pay for example 50 gold every 30 days, and build own disco club and and...

     

    reguards

    Cube

  5. Hi 3DOmelette

     

    in the beginning i hate big interest of your cms, so that i decide to buy and waiting,

     

    but i have to be onest with you, You Delay project so many times so that i lose all the interess i hate to buy it from you.

     

     

    sorry.

     

     

    i hope you have success with your project

     

    best reguard

    Cube

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.