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pitt

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Posts posted by pitt

  1. 11時間前、Martin(Killersan)は次のように述べています。

    先祖帰りはサーバーとして動作しておりピアツーピアはサポートされていませんこのような場合、サーバー側のロジック全体が廃止されます

    サムをスチームで販売します。届世遺伝であり、アークフォールと一緒にするゲームが1つあります。

    キャラクターあり機能は、それありありますありますます。

     

    11時間前、Martin(Killersan)は次のように述べています。

    先祖帰りはサーバーとして動作しておりピアツーピアはサポートされていませんこのような場合、サーバー側のロジック全体が廃止されます

    サムをスチームで販売します。届世遺伝であり、アークフォールと一緒にするゲームが1つあります。

    キャラクターあり機能は、それありありますありますます。

     

    11時間前、Martin(Killersan)は次のように述べています。

    Thank you for your answer. All solved.

     

  2. Thank you for watching the video.
    I have worked for a game maker for 17 years and am an expert in environmental production.
    It's been a while since I've seen characters and animations. but
    unity is a beginner.
    I'm trying out various assets.
    Atavism is a very good system
    I bought it considering a transfer,
    Installation does not work.

  3. I'm currently making a single action RPG by combining multiple assets,
    I am having a hard time verifying the compatibility of asset combinations.
    So with Atavism's integrated system
    I want to create an inventory and skill system.
    
  4. Thanks for your comment
    I also check the comments about Arcfall.
    Arcfall was a multiplayer game.
    Is there a game produced and sold as a single RPG?

    I also found a comment that it is not suitable for single RPG production.

    Can you make a single RPG?
    I want to start production after clarifying whether it can be done.

    If I can make a single RPG, I'll remake my own game I'm working on.

  5.  

    ① Is it possible to create a multiplayer system like the Dark Soul series?

    ② Single play Can you create an action RPG?

    ③ Is it possible to create the above games ① and ② and sell them on Steam?

    ④I don't need the player character creation function, can I eliminate it?

     

    * Dark Soul Multiplayer = A system where the host calls guests as needed

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