Jump to content

Liquid Shock Games

Registered
  • Posts

    1
  • Joined

  • Last visited

Reputation Activity

  1. Thanks
    Liquid Shock Games got a reaction from Eins in Atavism for UE4   
    You have said you will be porting Atavism to UE4 and it should be ready in about 9 months which would put the approximate release date to be in June of 2020.
    Am I safe to assume the server will still be written in Java and that any setup done to the server in Unity ( ie database population, item creation, skills, vendor setup, etc) would carry over to the UE4 version since Unity/UE4 is the client, or will there be other changes made that would cause this not to be the case? 
    I only ask because I have been tasked with speaking engagements at a few locations in 2020 and wanted to know the feasibility of having something to demonstrate in UE4 using Atavism for the talks.  
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.