Just drop by to see how Atavism was doing. Great to see that the project is still going good. Seems a lot of changes where added and will surely take a look into it!
Quick question? I already seen those unlimited space and bandwidth but after reading their EULA, all files needed to point to the website and bandwidth was well.. unlimited but really really slow.
Well looking around the net about this company is not really reassuring...
Apparently they have 10% to 20% hidden fees. You only get paid after a certain amount, they only pay you once a month, they keep a retainer in case of client refund + an other 25$ for every refund (so if you sell something 2$ they will charge you 25$ + 2$ so 27$)
If you want to use their service, depanding on what you want to do, you should be able to integrate it in your project.
We will surely look at this, but I can tell you that Unity version 5.7 (June 6th release) will change their Vector3 to quad precision instead of single.
In 2.X you have the following command if you are an admin:
/spawner (wil let oyu spawn mobs, merchants)
/fly (lets you fly around)
/nofly (gorunds you)
All player by default can do the following command:
/goto (location pointer) ex: /goto spawn
in 2.6 you have the ability to teleport yourself to an other player.
New 2.6 video showing new cool stuff will be available this weekend.
Well technically oyu could have your mysql server on a different server/lan connection; but I would really discourage you for using this way as lags will be terrible. I would highly recommend to put it all on the same server. Also depending on your load, you might want to consider the type of connection you have to the internet (speed download and upload).
Here is the updated roadmap:
http://forum.atavismonline.com/topic/343-new-roadmap/
It will be converted to uGUI in release 2.6
Hope it helps oyu out, also the roadmap shows you comming stuff.
Terrain composer works good (or ay of them). As for building I would suggest to use claims places that are flat and not to allow players to build in mountains and such.