BoxingCatStudio Posted 4 hours ago Report Posted 4 hours ago Just wanted to see if anyone else out there is trying this new product. My current opinion is that based on level of effort. I have invested perhaps 30 hours now just to get it somewhat stable. I have to say somewhat stable. 70% of my time was spent just sitting and reinstalling all the Procedural World products multiple ways and times to get it to work in my main project. I have not been able to get really any cool features to work yet. I wanted the dungeon generation part to work. I have not even been able to figure out how to get it to work. The manual refers to things you don't get in the install files for Dungeon. I can tell you in order to get it to work I had to delete shaders. This I think is already causing issues in some of my regions. This is after hours and hours of trouble shooting. Products really should not be this hard to get working from any vendor. I only invested this amount of time because I have a really large city, I wanted to reduce poly counts in. My understanding is that this product would help with this. This did not work ingesting it into storm for me. I want to give context that I am only saying for me. Storm has only worked for basic terrains and before adding 3rd party objects to the scene. What the product seemed to do was simply remove objects all together. For me it also caused a common but major pain in the terrain (GAIA) by causing Terrains to not have Trees and bushes work as if it removed "Flora". This causes all kinds of build issues. You have to go to each Terrain, look for objects missing and replace or remove. My point in this post is to see if I am using my time wisely. Does anyone else have anything to say about "Storm" It looks like it could be a great product but needs more streamlined installs and clear manuals.
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