It's going forward nicely, but I don't want to share anything that is not polished enough, or in development state. I hope that we will have some elements to share
I'm not sure what you mean, currently, our game is on hold due to the amount of work on Atavism.
It wasn't about coding remotely. When we hired a company, and devs started to catch covid, some couldn't work. Dev also has family that he/she has to take care of in various situations.
It's your choice. We are not promising any timeline related to Unreal, but we are working on it, and I hope we will be starting sharing things one after another soon. Things in Atavism, like in any MMO game, are connected to each other, we have many elements ready like items, and combat, but not mobs, so they are just cubes. We don't want to share something that even is functional but not fully appealing.