Warborn Posted May 9, 2014 Report Posted May 9, 2014 I am not sure how much work it would be but would it be possible to have the option for weapons to be equipped in main or offhand instead of one or the other? Then we wouldn't have to have a second set of offhand only weapons for dual wielding, which really seems silly. Quote
jaybones Posted May 9, 2014 Report Posted May 9, 2014 The only way i see this happening is if the char have animations for it.. as for main and offhand, thats same as right or left hand.. Dual wielding again if char has animations for holding something with 2 hands. I'm sure if u make your own chars, you would do your own animations for weapons.. I'm not sure on the pre-build char system on what they have. maybe an Alpha tester could answer this. Quote
Warborn Posted May 9, 2014 Author Report Posted May 9, 2014 I have animations for dual wielding, UMA supports mechanim, there are a lot of choices for animations. What is lacking is the option to flag a weapon as usable in either hand. Quote
neojac Posted May 9, 2014 Report Posted May 9, 2014 only thing that needs to change right now is if you want the same weapon to be able to be equipped in both hands, if you for instance just want a specific sword to be equipped in only say off-hand you can do that now by setting its slot to offhand Quote
Warborn Posted May 9, 2014 Author Report Posted May 9, 2014 Right, the option to be usable in either hand would be nice so we do not have to designate off hand weapons. Quote
aquilina Posted February 10, 2015 Report Posted February 10, 2015 literally a 1h weapon to have 3 uses Left hand, Right hand, one hand (One handed weapons can be used in either left or right hand without any restrictions) Quote
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