Ah, thanks for the quick answer. The terrain I was thinking of migrating isn't that complex so I can just as well remake it in AtVoxel then. And I guess I will have to brush off my programming for that trails thought, lately I have done more artsy stuff
Hi everyone
I will introduce myself a little later.
But just wanted to ask real quick about if it's possible to import a old terrain and make it "voxelized"?
Also I have been thinking about roads... would it be possible to make wagonweels change the terrain so it in turn makes additive and persistent trails?
Would be a really nice way of making roads and maybe even lead to a reason to put down flagstones on more heavy traficated roads.
Just some short questions here and a hello