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Valisis

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  1. When Making new instances, it seems there are a few important steps not mentioned in the tutorial. Here's a few things that might help those that are trying to figure this out. BEFORE YOU START BUILDING A NEW INSTANCE - Creating an Empty scene and building it will not work out of the box. You must include the "Canvas Objects" From the "BlankAtavismScene"!! Go to Assets > Dragonsan > Scenes > and locate "BlankAtavismScene" Press "Ctrl-D" to Duplicate the Scene. Rename the Scene (be SPECIFIC) Add the scene you just created to the "Build Scenes" "File > Build Settings > Build Scenes > Add your new scene drag and drop in window" Save the Scene and Save the Project (With the New Instance / Scene you just created) Open Atavism Editor Follow the Tutorial (Listed Below it's the same procedure) When Creating - Be Sure to name the "New Instance" Identical to "Scene you just created" and Identical to "Scene Added to - Build List" Copy and Paste the Name (Or the Scene manager will throw an error if it's misspelled and Unity will stop) No Blank spaces.. it's the not the same as saying "UnityScene1 = UnityScene1" and "Unity Scene 1 != UnityScene1" STRING NAMES MATTER! Save the Project, Save the Scene - Restart your server. Alternatively - Advanced Method Load the "BlankAtavismScene" Assets > Dragonsan > Scenes create a "new folder" rename the folder to "Canvas Assets to include in all new instances" In the Editor > Scene > Objects, Drag these 5 items Into the new folder. Canvas EventSystem MainCamera MiniMap WorldBoundary When creating or adding a "New Scene" to your project be sure to include these in Every Scene you create/add. (I'd stick with the 1st method.) (** Disclosure - You will need to change the "minimap" settings for each scene using this method) ***Atavism compares the build scene in the list and the "interactive Object you create" by "string name". So if you're adding an "Instance or scene" add it to the build menu and make sure it has the same name on the server (When you save and restart the server)
  2. New Anim on Challenger - Idle Mount, Mount and Dismount. Dragon mount is working correctly ( for some reason it's still applying gravity - Fly up.. float down LOL) SO I have to say thank you again for all your effort. Super appreciated! Just an FYi, in the game As it's being built I'll name an NPC after you 😃 "Killersan The Guild-master" Something like that .
  3. I have nothing I need to transfer from any old versions. After the server is up and running - Then I will modify edit and build Let's start fresh 😃
  4. I just want to get the server up and running. I'd prefer to use the "Atavism Manager". It's a stand alone and much easier for me to just plug and play - start and stop when needed.
  5. So this I think is going to be a little frustrating. Downloaded WinSCP and started following the video tutorial. I can get to the user log in part about logging into the server (Here in the video he explains if you didn't change the password - I did not) and I keep connecting with user (root) pass (atavism) and access is denied. So there's that.. I tried the password from Apanel>AtavismClould>Server> user / pass Denied access again. I've attached a Screen shot. New_Bitmap_Image_(2).bmp
  6. Team view would not be a bad idea, As far as the idea of using Atavism Manager VS North Networking - is indifferent to me. Again forgive the naivety here but there's a lot to take in when reading over the install process and the video's for each version. Somewhere along the line there's a set of video's that all explain to use Atavism Manager to launch the Server. Then in other videos for North networking it shows you signing up to have a Cloud based service. (Networking isn't my strong suit here) So I assumed you needed to have the North Networking for the database access over the net. And North Networking provided that connection to the server with the "IP" vs a Localhost. Where only LAN would connect. So I ordered the North Networking and used that IP and Hostname in Atavism Manager. I should be alright with the upgrades, I will follow the tutorials and all should be fine. I went back and read all of the Log files (Previous server log messages) and what I did was download the original server version - listed in the log (2018.3) and re-write over the existing. So the server is fine it starts (except it doesn't allow me to log in) Just starts and hangs up at the final stage and says "You can log in now". But all the server connections are "Success". I have some time in a few hours I'll dive into the Upgrade, when I do I'll post an update and let you know how the upgrade process is working - or otherwise. I'll be home tonight around 7pm Eastern Standard time. (U.S.) I'll check the boards in an hour or so to see if you have replied. Again, amazing support - appreciate your time.
  7. I will go through and follow the steps to see if I can manage to get all of this updated correctly. Also before I begin and for clarification i need to repeat this 5 times. Upgrade #1 Atavism Server 2018.3.0 To Atavism Server 2019.1.1 Upgrade #2 Atavism Server 2019.1.0 To Atavism Server 2019.1.1 Upgrade #3 Atavism Server 2019.1.1 To Atavism Server 2019.1.2 Upgrade #4 Atavism Server 2019.1.2 To Atavism X(10.0.0) Server Upgrade #5 Atavism X(10.0.0) Server To Atavism X(10.1.0) Server Or is the alternative to just upgrade from 2018.3.1 to Atavism X(10.1.0) server? if this doesn't work after spending hours on it... I may just see what my options are about acquiring a new key and a new account. This seems like a lot to deal with - Just wish I had known a little more before I just started in on loading a server.. lol Pain in the ass :X haha
  8. I figured that's what it means. I uninstalled Atavism Manager, uninstalled unity, and all the server related objects. (removed the assets that were downloaded to create a completely fresh install) Logged into North Networking and purchased a new server / 11.94 a month set up new IP / Host name I downloaded Unity 2018.4.1f again - installed fresh Downloaded Atavism Manager - installed fresh - Updated Email > Key > IP > Host name (Apanel - New Server info used) Downloaded 2019.1 Server from Apanel - installed fresh (here's where the issue is) Tried to load it into Atavism Manager - "Install button" does not highlight - Only the "refresh" button. Asks to overwrite the existing (Clicked Yes) // am I doing the upgrade wrong? There is not tutorial on how to "upgrade" your Server Version VIA Atavism Manager Application. Downloaded 10.1.0 X with demo from Apanel and fresh install in Unity > Imported error free. Opened Unity > Loaded Login > Changed IP Address on master server to X.XX.XX.XX.. Saved restarted Unity. Opened Atavism Online and updated the "Database" in Unity manager to the same (new server credentials from Apanel) Saved and restarted Unity. And that's the warning that is given. Can you explain the upgrade process of the server versions? Using Atavism Manager I get how to install it initially. I have watched the video's 12 times.. lol for the first time - it was simple. this upgrade part, I don't know what I'm doing incorrect or if I'm missing a step somewhere? Not familiar with the software for the Atavism Manager.
  9. Now I am getting this on server start up... lol ORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) SUCCESS Starting arena server: SUCCESS Starting builder server: Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) SUCCESS Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) Starting auction server: SUCCESS Wait for finished initializing msg... Valis@DESKTOP-U62LGLF /cygdrive/C/Atavism Manager/atavism_server/bin $ Exception in thread "main" atavism.server.util.AORuntimeException: database error: java.sql.SQLException: Table 'atavism.namespaces' doesn't exist at atavism.server.engine.Database.encacheNamespaceMapping(Database.java:301) at atavism.server.engine.Namespace.encacheNamespaceMapping(Namespace.java:161) at atavism.server.engine.Engine.main(Engine.java:361) $
  10. So the answer to updating the Database is to download and install each version from 2018.3.1 to 2018.4, to 2018.7 to 2019.1, to etc etc? (This is the most important information at this point that I need answered.) Do I have to update the database from 2018.3.1 all the way to 10.1.0 Atavism X database? If so what is the link that shows how to specifically update each database VIA Atavism Manager? - Is it possible to log into MySql and wipe the database? I have dealt with the MySQL and Cpanel enough to get around - but i'm not sure with the integration between Atavism Manager and MySql what would be involved in accomplishing that - or if it's easier to just update and install each database via the manager. I don't know what the "APanel" is doing. I try to open the "Atavism Cloud - Tab" and it was giving me those warnings. My guess for what has happened is - I paid for a Domain on the North Networking site. Somewhere in translation I'm certain North Networking and the Apanel were updating and communicating - resulting in the error. (more likely because it wasn't connected during the update and adding the domain purchase to the Apanel. Forgive my nature with a million questions, as I'm not familiar with " Atavism as a whole". how the ins and outs work. Once I figure all of it out and get it working the rest will be fairly simple. I have to say, that the support here, Killersan - You're killing it! I truly appreciate your time and efforts. You rock!
  11. I wonder if this might be a part of the issue... in addition to the model not being atavism ready. New_Bitmap_Image.bmp
  12. I think that I have figured out where the issue is. - That I'm using older models ( stored on my raid as exported assets) Not the Atavism Game ready versions. Does that mean we can only use the assets designed to work with Atavism?
  13. I don't have the faintest clue what I am doing incorrectly. So I have a game that I've been working on myself for nearly 7 years. I know it seems like a long time. So far I had the log in system completed, Guild, Instancing, Party, Combat, Looting, Skills, Health and respawn systems, Mounts (Ground only) and I've been working with Unity 3 upwards. So none of this is foreign to me. I'm trying to figure out if... MySql is different and causing an issue If my current version of 2018.4.1 version is not installed correctly. If there's some other defining issue with software somewhere along the line that is preventing or causing an issue. Main PC - My Set up is a Corsair 1000d, Thread-ripper 128gb ram, 4 way SLI, all running on 1tb m.2 cards technically I have 2.64TB of ram. Server Machine - is comparable with the exception that it's running a Raid set up windows 10, and used only for running the server and storing assets, various builds over the years, etc. You can see more on the build on YouTube (enthusiast build) - So nonetheless I know my way around a hardware and software, code and design, but something as simple as adding a flying mount is just not working. Some of the area's i'm not proficient and struggle with is Data basing, MySQL, and networking. (That's what's taken me almost 7 years on my previous build to get where I am) Needless to say I have about 5k invested in assets for the artwork and models. Yes I have the pack of SFBayStudios - roughly 50 assets. All the larger packs of dragons, weepers, slimes, gargoyles, bone dragon, Medusa, humans, orcs, elves, etc.. literally everything required to start building. Just can't get this implementation of assets into atavism to work properly. So It has to be something I am doing or missing along the way. I'll look through your posts here, and compare the editors and see if there's something I am missing. Additionally... I'd like to start off on the newest version of Atavism 10.1.0 (and here's where I'm coming into an issue.) However when I started using atavism I loaded 2018.3.1 server and database. Now I'd like to change that so the server matches the build version. Can't seem to find a link that shows how to do that. a link for that would be fantastic. I will also come back and update on progress with the mount issue. Thanks so much for your detailed reply - I am certain it will help resolve the issue.
  14. I did go through the tutorial, step by step and it's not working. Through some further investigation - I can see that the GM command /fly does work. Somewhere in the middle of the Atavism version (10.1.0), and the unity version (2018.4.1f) I am currently using I will have to figure out what step I am missing. To further explain... I was using the "Bone Dragon" asset from InfinityPBR. It's an older version (but as the tutorial states - It can be any model) but I assume that it being an older model is indifferent. Placing the Prefab in the resources folder, adding the correct scripts, going through the manager and adding it to /ability /Items /effects and still it's not showing up in the game. I went through and downloaded the newest release and it's still presenting the same issue. I'm unclear if the older version in the tutorials is missing a step compared to the atavism X version? Example: There is a button to generate prefabs in the new Atavism X manager. But no where in the Tutorial is that showing. So I have some reading to do on each function (if it's available) and figure out the difference between the 2018.4 atavism server release and the 10.1.0 release. also When using the command /gi 501241 1 (Black Dragon Whistle) it says "added item 501241" but nothing is showing in the inventory, additionally the same results happen when using the GM panel in game. Intentions - are to reinstall a newer version of Unity (I have a ton of assets I've created with unity version 2018.4.1.f) and translating them to a newer version may or may not be complicated and time consuming (That I'm a business owner and this is a hobby) I may find that task quite overwhelming. Almost 7 years of unity assets and coding in a game to translate it all over to a newer version... I'm sure you get the point. Depending on the difficulties in updating to a new API, Depreciation, Code, the prefabs that are all linked and set up. Either way, you guys have done a great job on what you're trying to accomplish. Maybe it's a learning curve and I'm just 2 days in. So I'd imagine a few hiccups will occur.
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