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Hi,

Is the Unreal version of this product still being actively developed? 

How far out is the beta? Like 3 ears, 5 years, indefinitely?

Did Unreal 5 cause development delays?

Your product sounds quite exciting, but I'm becoming less optimistic the Unreal version will be released.  I know these things take time to develop, but you last update on the Unreal page was in 2021.

 

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On 5/25/2023 at 11:28 PM, DaScribe said:

Is the Unreal version of this product still being actively developed? 

Yes, I would say that is being very actively developed.

On 5/25/2023 at 11:28 PM, DaScribe said:

How far out is the beta? Like 3 ears, 5 years, indefinitely?

We have no ETA for it yet.

On 5/25/2023 at 11:28 PM, DaScribe said:

Did Unreal 5 cause development delays?

No, Unreal didn't cause a delay. Currently, we are using Unreal 4.2, and we will be updating it to 5 at the very end stage.

On 5/25/2023 at 11:28 PM, DaScribe said:

Your product sounds quite exciting, but I'm becoming less optimistic the Unreal version will be released.  I know these things take time to develop, but you last update on the Unreal page was in 2021.

We are not providing small details or not polished videos on what we have ready and working, instead, we want to provide better use-case examples of more polished and more complete features.

We have a registration, character creation, selection, deletion, world entry, movement synchronization, and a major part of quests and dialogues completed and now we are working on the build system as well as inventory/backpack and items handling. I understand that some may think that it's not going forward, but we are getting commits once or twice per week, doing tests, and fixing bugs. Some can also say that we are not good at marketing, and not building momentum, but because the project is delayed by a lot due to project complexity, and some issues during the road, COVID, and some contractors issues, we are far from providing any ETA at this point. Instead, we want to have it nearly ready, and at that point, we will start sharing information during polishing the product. We don't want to share information about possible deadlines, that can change during the road.

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