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Suggestion for uGUI


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For UGUI, I recommend doing a GUIManager.cs and a GUIManagerInsceptor.cs


GUIManager handles the actual code to make the ui's work.


GUIManagerInspector is just a script that makes it much more easy for atavism users to modify their ui.

The inspector just has a ton of serializedObjects with two strings. One for the UILabel in the inspector and one for the actual name of the public in the GUIManager.


Obviously the GUIManager would hide everything from its own inspector.


Just a small idea.


Works great for me :)


If you want, I can flesh out a skeleton of it?

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