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Posted

Windows 7 x64, Unity 5.3.3 f1.

Bugs in the compiled project:

1) The leaves of the trees does not work transparency.

2) The Merchant Knight does not show the trade window.

 

Video:

Posted

Hmm, can't say much about the trees, that will be a Unity issue. Not sure on the merchant table, it could be some weird UI scaling causing it to somehow get out of the screen, but I would doubt it. Would be good to see if anyone else is having either of these issues.

Posted

I get the same results with Atavism 2.6 with Unity3d 5.3.3f1, while in editor everything looks and interacts correctly, once i build i see the same as in the video.

 

-J

Posted

Just an FYI, i went back to 5.3.3f1 and decided to test so more, i noted if you create a new scene and copy/paste Canvas, EventSystem, Directional Light and MainCamera from the BlankAtavismScene into your new scene you can interact with merchants.

 

-J

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