Sergey Posted March 2, 2016 Report Share Posted March 2, 2016 Windows 7 x64, Unity 5.3.3 f1. Bugs in the compiled project: 1) The leaves of the trees does not work transparency. 2) The Merchant Knight does not show the trade window. Video: Quote Link to comment Share on other sites More sharing options...
Aizen Posted March 2, 2016 Report Share Posted March 2, 2016 is alll good on 5.1.4 go back to old unity Quote Link to comment Share on other sites More sharing options...
sooms Posted March 2, 2016 Report Share Posted March 2, 2016 Hmm, can't say much about the trees, that will be a Unity issue. Not sure on the merchant table, it could be some weird UI scaling causing it to somehow get out of the screen, but I would doubt it. Would be good to see if anyone else is having either of these issues. Quote Link to comment Share on other sites More sharing options...
Sergey Posted March 2, 2016 Author Report Share Posted March 2, 2016 I installed Unity 5.1.4 - now everything is OK. In Unity 5.3.2 and 5.3.3 had problems. Quote Link to comment Share on other sites More sharing options...
jagatai33 Posted March 2, 2016 Report Share Posted March 2, 2016 I get the same results with Atavism 2.6 with Unity3d 5.3.3f1, while in editor everything looks and interacts correctly, once i build i see the same as in the video. -J Quote Link to comment Share on other sites More sharing options...
Sergey Posted March 2, 2016 Author Report Share Posted March 2, 2016 Install the version of Unity 5.1.4 - http://unity3d.com/ru/get-unity/download/archive Say "thank you" Aizen Quote Link to comment Share on other sites More sharing options...
jagatai33 Posted March 5, 2016 Report Share Posted March 5, 2016 Just an FYI, i went back to 5.3.3f1 and decided to test so more, i noted if you create a new scene and copy/paste Canvas, EventSystem, Directional Light and MainCamera from the BlankAtavismScene into your new scene you can interact with merchants. -J Quote Link to comment Share on other sites More sharing options...
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