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Yes, I would recommend doing what bbautista suggested. I just tested my game out, and my death animation will play as much as needed. Granted, I am using different animations, and modified my animation controller.

 

But yea, login, select your character, then when in game, choose your player in the hierarchy, and have your animator opened, so you can see what state it is in, and what is going on with it. I don't think this is a bug with atavism, something just may not be set up correctly in your controller.

Posted

Fresh install Atavism 2.6.1. (I do not make any changes).

Unity 5.4.2f2 64bit.

Windows 7 x64.

The death animation is played only for the first time.

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