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Have AI/Mobs be able to be setup the same UMA


VicToMeyeZR
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You can setup a UMA character as a NPC by making a empty game object prefab in your resource folder then adding the following 3 components to it:

 

1) NpcUmaSettings

2) MobController3D

3) Character Controler

 

You then use this pre-fab when you setup your mob in Atavism Editor.

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