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Should we expect an atavism for UE4?


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On 7/22/2020 at 5:13 PM, Ascetic said:


I do not find any news on this score. If atavism is being developed for UE4, then when will it be ready?

Yes, Atavism for unreal is currently under development. In November 2019 we received Epic Megagrant for this project, and since then we started working on it.

For now there is no ETA, but we would like to release it Q4 2020 or Q1 2021.

More information about the project you can find on this website https://atavismonline.com/atavism/atavism-for-unreal-project

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  • 5 months later...

Our main goal is to finish the first Atavism for Unreal version which will be based on Atavism 10.1 in Q1 2021. There are also some factors to prolong it a bit, like UE5 which will be provided in preview state in early 2021, and Atavism for Unity 10.4 which is planned for February/March. Based on that we are thinking about making Atavism for Unreal 10.1, and then start porting all features from 10.2, 10.3, and 10.4 to Unreal as well along with the engine switch from version 4.24 to 5, to have it ready for UE5. We will definitely inform you during the road about the progress.

Also, it's important to mention that Atavism Editor is already working in the Unity version and we will need to adjust it by adding the Unreal project profile, but the rest will remain the same, and this is also a pretty big piece of software that is almost completed. 

We don't have any pricing model at this point, but we will definitely share it as soon as it will be ready and set.

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  • 2 months later...

I would have a question will it be possible to port a project created with the Unity version to Unreal or we will have to start from scratch, because at the level of Unreal we have much more free content than on the Unity version & that will bring a lot of new content while on Unity if we want to have a lot of content we must be rich silk billionaire xD

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