Jump to content

Recommended Posts

Posted

Hello! 

Is it possible to create a loot drop system with RNG stats? 

Diablo as an example. 

I wanted to ask before I make any commitments to Ativsm.

Thanks!

Posted

Items have fixed, defined stats, not ranges. This design lets you easier balance items after you will release the game, because if you would want to balance them with random values, then it wouldn't be fair with players. That's why we didn't implement this system, so even it's not available out of the box, it's possible to code it.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recommended Cloud Solution


    ksweb.net

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.