Moh Posted December 27, 2021 Report Posted December 27, 2021 Good morning, I have been trying to resolve this myself for a while now and I'm hoping someone has a fix that I have overlooked. I'm using Unity 2020 LTS, after installing Atavism and then the UMA package included I somehow managed to either destroy the correct animation controller or.. well I'm not sure. I have no strafe, the blend tree is empty. I tried to recreate the blends but it is not going well. What is the best way to get the animator back to square 1 with UMA? Thanks Quote
Martin (Dragonsan) Posted December 29, 2021 Report Posted December 29, 2021 My guess is that you could import Atavism integration package and then UMA package from the Asset Store, while our integration package is implementing small changes into animations that are also provided with the default UMA package. The best would be to import Atavism UMA integration package that you can download from apanel http://apanel.atavismonline.com Quote
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