Archarius Posted February 27, 2023 Report Posted February 27, 2023 I am on the fence about buying this product. There is a specific game I want to try to create similiar to Archeage. What I need to know is, how difficult is it to create new features and intigrate them into the atavism system? Trade system, Airship system, etc Quote
zzbrandon Posted February 19 Report Posted February 19 There really isn't a limit in what you can do, it's more a matter of time and your general ability. You can program pretty much everything you can do in Unity3d in Atavism, the difference being in how you send updates to the server for multiplayer since the client and server are separated. Could absolutely have airships I would think, not quite sure how that might work if that would be a giant mount or not, or how that would be tracked server side but seems possible. Quote
Martin (Dragonsan) Posted February 23 Report Posted February 23 It's really hard to say if something is simple or not as it heavily depends on your skills. There are many developers who are implementing changes and new features into Atavism, but it's really hard to answer your question precisely. Quote
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