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Terrain


Fenena
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Hi everyone!

 

What kind of terrain editor plugin do you all use?

 

We need to create an isle-like continent with about 30x30km and have some different binome types.

 

So we are looking for a terrain plugin or toolset that works great with Unity 3D.

Since we have a lot of unique places, good options for manual landforming are as important as good automatical creation of landscapes.

 

Looks like TerrainComposer is an option: https://www.assetstore.unity3d.com/en/#!/content/7065

 

I am asking here because we don't want to run into problems with Atavism compatibility afterwards, e.g. when it comes to player housing / building.

 

Does anyone have deeper experiences with that and a hint/tipp by any chance?

 

Thanks a lot,

Fen

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Hi Chasle!

Thanks for your reply.

 

We looked into TerrainComposer which is a lovely terrain generator as far as we have tried until now. Lots of options and sweet functions.

 

Since we are new to Unity3D: are there any level designer plugins most developers prefer to combine models and structures with the landscape or texturing/landscape modelling - or is it usual to use the Unity3D editor only?

 

There should be some experienced Unity3D developers that might have an idea about the best toolset within that environment ;-)

 

Fen

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