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Making a Mobile Game with Atavism


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Hello, I did't purchase a license, the first thing I want to learn is Atavism and Metin2, Knight Online etc. Can I make mobile games? I don't know the c# c++. I am familiar with the Unity interface as a beginner. I think there were Metin2 files before. Are there packages? In the "Atavism X On-Premises Standard" package, Allows "1000 Concurrent Users", what exactly does this mean? (Don't mind my bad English 😁)

Thanks in advance

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On 6/9/2024 at 11:19 PM, Doqqs said:

Hello, I did't purchase a license, the first thing I want to learn is Atavism and Metin2, Knight Online etc. Can I make mobile games? I don't know the c# c++. I am familiar with the Unity interface as a beginner.

Hi, yes, you can make a mobile game using Atavism. We have a mobile package for Atavism which has a bit adjusted controller, added support for joystick, and slightly modified UI. Here you can check a mobile game made based on Atavism https://atavismonline.com/made-with-atavism/93-the-cursed-land

https://www.thecursedland.com/

 

On 6/9/2024 at 11:19 PM, Doqqs said:

I think there were Metin2 files before. Are there packages?

We never provided any game files like Metin as we do not have IP rights to such games.

On 6/9/2024 at 11:19 PM, Doqqs said:

Are there packages? In the "Atavism X On-Premises Standard" package, Allows "1000 Concurrent Users", what exactly does this mean? (Don't mind my bad English 😁)

it means that the license can handle up to 1000 concurrently connected players to your server. You can extend this by another 1000 by stacking another license on top.

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