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detect and fix falling


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Hello dev team ;)


I see something strange when i spawn in live mob with admin panel.


it seems that the falling detection, for mob, below the world is not running.


Could you please add this ?


for example: i use admin panel for creating a mob spawn and mob falls under the floor, y=-6519814 after few minutes.



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From what I understand of Atavism's systems, make sure that the prefab for your mob is at 0, 0, 0 for position and rotation before making it into a template. This can be done easily by creating a empty object at the models location, setting its rotation to zero, moving the object you want to be an npc into the empty object, then set the now-parent empty object to position 0,0,0, and then add it back into your library. Use this new object as an npc. The reason we need to do this is because if the object has existing features, when its created ingame it may use those instead of what the program tells you to.


I am not 100% certain if this is the solution to your problem, but without further context I expect this is your actual issue.

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