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Atavism is handling dynamic objects, like mobs, NPCs, players, buildings, interactive objects, resources, etc. by using its dedicated quad tree solution on the Atavism server, while you are building your scene you have to handle it by your own, so you have to shape your terrain in any terrain generator or do it manually, place your vegetation (for that we recommend Vegetation Studio combined with Nature Manufacture rocks and foliage packs which are Vegetation Studio ready) place your POIs, buildings, light sources and such and if you want to make your world bigger, then some streamer solution will be handy for you and for that we also made an integration with 3rd party solution World Streamer from Nature Manufacture, in our opinion it's the best streaming solution which you can find on the asset store.

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