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Posted

Does Atavism currently have any mechanism for supporting voxel based destructible terrain or does it use static heightmap terrain?

Does Atavism have the ability to support player construction out-of-the-box, or is this something that developers would have to build a plug-in for themselves?

  • 2 weeks later...
Posted

Apologize for the delay with answer, but it seems that you posted it int he Chinese Speaking Community section, that's why I missed it :)

Atavism doesn't support voxel terrains, but it supports building system out of the box, you can find information about it here https://wiki.atavismonline.com/project/build-object-plugin/ and here https://wiki.atavismonline.com/project/claim-system-object-building/

I'll move this topic to the proper section.

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