Jump to content
Telarin

Voxel Terrain Suport

Recommended Posts

Does Atavism currently have any mechanism for supporting voxel based destructible terrain or does it use static heightmap terrain?

Does Atavism have the ability to support player construction out-of-the-box, or is this something that developers would have to build a plug-in for themselves?

Share this post


Link to post
Share on other sites

Apologize for the delay with answer, but it seems that you posted it int he Chinese Speaking Community section, that's why I missed it :)

Atavism doesn't support voxel terrains, but it supports building system out of the box, you can find information about it here https://wiki.atavismonline.com/project/build-object-plugin/ and here https://wiki.atavismonline.com/project/claim-system-object-building/

I'll move this topic to the proper section.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recommended Cloud Solution


    northnetworking.com

  • Discord Server: Atavism
    100

    • aareleb
      aareleb
    • Aelinthali
      Aelinthali
    • Aerich
      Aerich
    • Aiden
      Aiden
    • AlaskanDruid
      AlaskanDruid
    Join Us!
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.