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We haven't done such integration, but in my opinion, for MMO games such voice chat would cause a massive hit on your server performance and bandwidth.

Anyway, it's definitely possible to implement it, as the server has the position of all players, so you would have to integrate it with that. It would be necessary to have such a solution integrated with Unity, so the server would send information who should hear you. I think you would have to use some kind of API of the voice chat, that would have to take arguments, like players positions, you would be connected to the voice chat server, and voice chat server would receive data about players positions to send voice to specific players.

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