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I was thinking about building a "Quest Board" into my game. Something like this:

 

1. The user would interact with an object "quest board".

2. Upon interacting with the object, a list or grid would be presented of local quests.

3. The user would be able to select/read quests.

4. upon accepting the quest, the quest would begin as it would from and NPC etc.

 

I figured out how to start a single quest from an object, but not be able to select quests. If I could figure out how to load a list of quest types, the user could be presented a grid using Unity GUI.

Can I get a hint to how this could be done in 10.5 or is this not possible a this time?

Thanks for your help...

  • 4 weeks later...

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