Jump to content

Creating a Quest Board


Todd Daniell

Recommended Posts

I was thinking about building a "Quest Board" into my game. Something like this:

 

1. The user would interact with an object "quest board".

2. Upon interacting with the object, a list or grid would be presented of local quests.

3. The user would be able to select/read quests.

4. upon accepting the quest, the quest would begin as it would from and NPC etc.

 

I figured out how to start a single quest from an object, but not be able to select quests. If I could figure out how to load a list of quest types, the user could be presented a grid using Unity GUI.

Can I get a hint to how this could be done in 10.5 or is this not possible a this time?

Thanks for your help...

Link to comment
Share on other sites

  • 4 weeks later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
  • Recommended Cloud Solution


    ksweb.net

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use.