RedTanis Posted August 31, 2022 Report Posted August 31, 2022 I had inquired a long time ago about allowing negative numbers in the database and I was told it was coming in a later build but I have not seen it in the list yet. I am wondering because I was trying to have negative effects but entering negative numbers into the editor for items and skills but was told the database didn't allow negative numbers. Has this been resolved to where we can use negative numbers yet? Quote
Martin (Dragonsan) Posted September 1, 2022 Report Posted September 1, 2022 It was implemented in some areas but not for stats for items. At least not on the side of the editor, although we are testing this in our environment. Quote
RedTanis Posted September 2, 2022 Author Report Posted September 2, 2022 From a developer stand point why not allow negative numbers in all aspects (items, stats, etc...) as it gives the developer a lot more freedom for their game design? Shouldn't be to hard to just allow negative numbers everywhere. Quote
Martin (Dragonsan) Posted September 2, 2022 Report Posted September 2, 2022 It's because stats shouldn't be negative, and there weren't handle properly before, so if you had a damage with negative value, then you would start to heal the enemy, so it wouldn't work as it should. These things are not hard, but keep in mind that Atavism has over 400k lines of code right now and there are a lot of things that could be improved. Like in any MMO there is always room to improve, multiply it by X where Atavism is designed with the most configurability in mind and not for a specific game and logic. Quote
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.