Kesarium Posted December 20, 2014 Report Share Posted December 20, 2014 These suggestions are also for my reference, for things I would like to try to put in my game sometime. 1. I think a casting progress bar would be a good addition to the base UI of the client. So if the player is casting a spell that has a cast time greater than "0" they can see how far along they are on casting their spell. This could be something that can be added to the UI component of the scene so if the developer doesn't want to use it they don't have to use it. Quote Link to comment Share on other sites More sharing options...
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