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Everything posted by Martin (Dragonsan)
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There is no option to remove only claims and buildings, and leave other elements, except doing this directly on the database, or you can use Atavism Editor Wipe Characters option in the Database Actions that will do this in addition.
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trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
From your screenshot it seems like everything is working on the server. My guess is that you may not defined Master Server parameter in the Login scene -> AtavismCore game object or your firewall is blocking the connection. Try to telnet port 9005 and 5042 as they are TCP ones, where 9005 is for authentication and 5042 for login manager (world server).. -
Server was down. You can check server status on the main forum page in the right section. It should be available again.
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Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
If you will want to come back to the topic and remote help, just let me know. -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
ifconfig eth2 up command won't return anything. It should just activate eth2 interface, which then should be visible using ifconfig -a Atavism can be installed in any environment. VM is just one of the installation method, but you can use any Linux or Mac to install it directly within the system using Custom Linux installation guide https://unity.wiki.atavismonline.com/project/installation/ Youi can also use any cloud solution, but of course, it will cause some additional expenses. If you prefer to use VM, we can schedule a TeamViewer session during which we can help you to set your VM with Atavism. -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
There is no FTP but SFTP which is FTP over SSH, so you should be able to use simple winscp with SFTP settings and SSH credentials: root/atavism. You can try to type in the console ifconfig eth2 up and the same for eth3 accordingly. It should bring your interface with your settings up. If you don't have eth0 nor eth1, you can remove these two configuration files related to these interfaces. -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
Great, let me know if you will need further assistance. -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
So, you have interfaces eth2 and eth3, probably during import you haven't selected option to include all network adapters To fix this you have to adjust your network adapter configuration file in this case nano /etc/sysconfig/networking/devices/ifcfg-eth2 or nano /etc/sysconfig/networking/devices/ifcfg-eth3 depending which interface is your main one (that you set to your bridged network adapter), probably eth2, set network settings there and proceed further with the installation along with the documentation https://unity.wiki.atavismonline.com/project/atavism-virtual-machine/ -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
Command is incorrect, please use the exact command I sent you. -
Can't get server to connect to eth0
Martin (Dragonsan) replied to jayalter's topic in General Discussion
In the Linux console try to type: sudo ifconfig -a And just adjust your networking interface to match the ones you have in your VM. -
Account will show up in the Editor when the user will create a character. If you are using the newest Unity Editor the crash can occur because of the asset bundles. You can rebuild them like this And then copy asset bundle file from your project directory/AssetBundles, into the project directory/Assets/StreamingAssets and then enter the runtime again. If you are using the newest Unity Editor it should help.
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Welcome back. We also were Atavism clients in that time, we took the ownership in November 2017, and since then I believe we did a pretty big improvement with the framework. You can check release notes on the wiki https://wiki.atavismonline.com Spawner is on our list, but taming pets not. There are some plugins made by community contribu9tors, and you can find them on the discord server https://discord.gg/z95htJA
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My guess is that you could import Atavism integration package and then UMA package from the Asset Store, while our integration package is implementing small changes into animations that are also provided with the default UMA package. The best would be to import Atavism UMA integration package that you can download from apanel http://apanel.atavismonline.com
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Instance marker is used when teleport localization isn't specified, for example, when admin is changing instance and position is not defined, then the default marker is used.
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Issues in creating a new character in demo-project
Martin (Dragonsan) replied to anders's topic in General Discussion
Great. -
Maybe you have a typo in the world.properties configuration file where your license key and email are defined? Can you send me your email in private, so I could check it in our logs if your server even queried our licensing servers?
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Check if this situation with license verification occurs always or often, if yes, then try to check your DNS when the issue occurs.
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Yes, because if the license cannot be verified, users cannot connect to the world.
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Issues in creating a new character in demo-project
Martin (Dragonsan) replied to anders's topic in General Discussion
Ensure that you entered bind address on the server as 0.0.0.0 instead of 127.0.0.1. This part should be in the video as well as you set your firewall rules both on the server and in the Google Cloud. -
All what you described is the result of the "License verification failed" message. It can occur if your sever during startup won't have internet connection or won't be able to resolve DNS names. if this will occur again, try to simply ping our atavismonline.com website or just simply open it in the browser.
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Issues in creating a new character in demo-project
Martin (Dragonsan) replied to anders's topic in General Discussion
Sure. Atavism Standalone Editor uses direct database connection. Ensure that your database port (default 3306) is open and accessible using telnet from your PC. telnet YourServerIP 3306 If you don't have the telnet command on your PC, use this in the command line with administrative privileges dism /online /Enable-Feature /FeatureName:TelnetClient -
Issues in creating a new character in demo-project
Martin (Dragonsan) replied to anders's topic in General Discussion
Usually it means that the server is not using Java 8 but another version. Please verify that you have proper java version installed. -
Yes, I think so, but the resource nodes would have to be instantiated dynamically in this case, because currently they are based on the database entries. Depending on the plugin/server you are modifying, logs will be in the atavism_server/logs/world/server_name logs file. I think resource nodes will fit, but you would have to instantiate such resource nodes and refresh the resource node list, to let the logic work further.
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trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
It's all about open ports, proper IPs, and access to the database. I'm glad you are up and running