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Everything posted by Martin (Dragonsan)
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Can not get north networking server to start
Martin (Dragonsan) replied to Brightfall's topic in General Discussion
Maybe the server wasn't fully prepared yet when you were checking the connection? It usually takes up to a minute, but because of yesterday's sale, they might have some longer preparation time. Connection test should return you success in the Atavism Standalone Editor. If you will still have this issue, we will troubleshoot it further. -
Accounts Register from Website
Martin (Dragonsan) replied to Doxia Studio's topic in General Discussion
They will be created in the accounts in the master and admin tables. So, the flow is like this. 1. User is registering on your website 2. User is logging in into the game 3. During the login process, Atavism is checking if credentials are ok, and other conditions are met using a remote authenticator script, where you can check if the user has an active subscription or purchased your game, so you can handle any use case you want, and if all is fine, it's returning information with the user id. 4. Then Atavism is getting this data, and checking if the user with the username/mail exists in the database, and if not, it is being created, and the user is logged in. This way, your users exist in the Atavism database, you can also ban them there or change their role to admin, but credentials are handled by the external authenticator, so the user can manage his account directly using your website, can change password use some forgot password functionality, etc. Here is the Atavism Live Demo link https://dragonsancom-my.sharepoint.com/:u:/g/personal/support_dragonsan_com/EQ3M0mzyUbROo2LR7SdicUkBOyuIdiIE9sAu96yI5lelWw It's a launcher that will download the game. -
Accounts Register from Website
Martin (Dragonsan) replied to Doxia Studio's topic in General Discussion
Hi, Atavism covers this element out of the box. Here you can find information on how to integrate Atavism login with your own system based on WordPress example https://unity.wiki.atavismonline.com/project/remote-php-account-connector/, but you can use any kind of user base, for example, as we do in the Atavism Live Demo where to login you have to register on this forum. -
Randomly generated maps are not possible out of the box with Atavism, because the server is not based on Unity. You could possibly create many instances and teleport player on interaction to one of them instead of the defined one.
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Out of the box, it wouldn't be possible, it would require some coding unless you would have a board but each object on the board would be a separate interactive object that would give you the quest.
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resolved Atavism Manager Question
Martin (Dragonsan) replied to TeddyCRAM's topic in General Discussion
Thank you for your kind words. I'm glad I could help. -
resolved Atavism Manager Question
Martin (Dragonsan) replied to TeddyCRAM's topic in General Discussion
Sorry about that, it seems that the plugin stopped working after one of the updates, but the discord link is on our main website in the support section https://discord.gg/z95htJA as well as on the main forum page in the top section. We also updated the code in the plugin to have the proper link. -
resolved Atavism Manager Question
Martin (Dragonsan) replied to TeddyCRAM's topic in General Discussion
These controls in the Atavism Standalone Editor are only for the Atavism Virtual Machine or Atavism Cloud Servers. It's because they require an additional configuration. For Windows Manager status and controls are directly in the Manager. Atavism server uses a caching system, to prevent querying database constantly and cause unnecessary overhead, that's why the server restart is required to load new entries and configuration. -
How to upgrade Atavism Cloud Server
Martin (Dragonsan) replied to Todd Daniell's topic in General Discussion
Perfect, thank you. -
The Atavism Live Demo is online again.
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Yes, the server was in version X.3 and it has some custom elements like footsteps, audio elements, and we are updating it to the newest version X.5. It's taking time, especially that we were busy with the preparation of the newest patch that we released yesterday, but I think we should be able to start the server soon. I'll let you know when it will be live, and you will also see the online status in the forum in the right section on the main page.
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trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
Yes, I replied to both, it seems that the logs re a bit old and are not reflecting the latest state of the server. -
When can we expect Unreal integration to be ready?
Martin (Dragonsan) replied to El Toro's topic in General Discussion
There is no roadmap nor ETA for it, as the project is not finished yet. We are working on it, and more information about the progress you can find here https://www.atavismonline.com/atavism/atavism-for-unreal-project -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
I haven't received them. Did you send them on email: support@atavismonline.com or here in a private message? -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
I thought you were preparing logs for us. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
I would need all logs from world and master directory. To ensure you are opening login scene and passing through it, an not directly entering runtime from the character selection scene that you showed? -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
Serer logs are on the server in the atavism_server/logs/ directory, we need master and world directories. You can access them using winscp ans ssh connection. Pack them and send using private message or on email support@atavismonline.com -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
As for the issue, send me your all server side logs (in private as it will contain some sensitive data), I think there might be configuration issue. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
These indicators will work only with our VM or Atavism Cloud as it requires additional scripts and configuration, so with your custom installation you will just use typical server side restart command directly through a server console. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
The prompt problem could be due to '' characters, sometimes when you are copying such command and pasting it's causing an issue, but basically this command let's you to create a user with native password. You can also use similar command to alter user, but instead of create user you would have to use alter user at the beginning of it. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
You can just create a user with native password authentication CREATE USER 'jeffrey'@'localhost' IDENTIFIED WITH mysql_native_password BY 'password'; CREATE USER 'jeffrey'@'localhost' IDENTIFIED WITH mysql_native_password BY 'password'; And then grant privileges to the admin, atavism, master, and world_content databases -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
Yes, if you are using mysql8 then you need to use legacy authentication method for the particular user or for the whole server. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
Ensure that the server port 3306 is accessible from your PC. You can do this with telnet or nmap (Linux). First do this locally to ensure that the database is running like telnet 127.0.0.1 3306 or nmap 127.0.0.1 -p 3306 If it will work then use server IP on the server, like telnet YourServerIP 3306 or nmap YourServerIP -p 3306 If it won't work (port will be closed), then there are two options: 1. MySQL is bound on the localhost address only, and you need to change it in the MySQL configuration file (usually in the /etc/mysql/mysql.conf.d/mysqld.cnf) you need to modify entry bind-address from 127.0.0.1 to 0.0.0.0 and then restart MySQL service sudo systmectl restart mysql 2. Your server firewall is blocking incoming connection. In this case, depending on your configuration you have to disable it or open 3306 port. -
trying to install server onto ubuntu
Martin (Dragonsan) replied to feartheway's topic in General Discussion
IP address is the IP where your database is, by default it's the same server as Atavism. Port by default is 3306. Here you can find information on how to set it https://unity.wiki.atavismonline.com/project/database-plugin/ And how to set some basic things later https://unity.wiki.atavismonline.com/project/getting-started/ -
WebGL is not supported due to networking requirements.
